# Inventory Setup

{% tabs %}
{% tab title="OX" %}
```lua
['impact_driver'] = {
    label = 'Impact Driver',
    weight = 1000,
    stack = false,
    close = true,
    description = 'Remove vehicle wheels',
},
['spanner'] = {
    label = 'Spanner',
    weight = 1000,
    stack = false,
    close = true,
    description = 'Loosen vehicle wheel lugnuts',
},
['pliers'] = {
    label = 'Pliers',
    weight = 1000,
    stack = false,
    close = true,
    description = 'Cut brake lines',
},
['adjustable_spanner'] = {
    label = 'Adjustable Spanner',
    weight = 1000,
    stack = false,
    close = true,
    description = 'Sabotage a vehicle\'s accelerator',
},
['drill'] = {
    label = 'Drill',
    weight = 1000,
    stack = false,
    close = true,
    description = 'Used for robberies, or vehicle sabotage',
},
['buzz_saw'] = {
    label = 'Buzz Saw',
    weight = 1000,
    stack = false,
    close = true,
    description = 'Cut off pieces of a vehicle with this',
},
['screwdriver'] = {
    label = 'Screwdriver',
    weight = 1000,
    stack = false,
    close = true,
    description = 'Screw with the electronics of a vehicle',
},
['ignition_bomb'] = {
    label = 'Ignition Bomb',
    weight = 1000,
    stack = false,
    close = true,
    description = 'Placed on vehicle engines directly (when the hood is open).',
},
['impact_bomb'] = {
    label = 'Impact Bomb',
    weight = 1000,
    stack = false,
    close = true,
    description = 'Placed on vehicle engines directly (when the hood is open).',
},
['remote_bomb'] = {
    label = 'Remote Bomb',
    weight = 1000,
    stack = false,
    close = true,
    description = 'Placed on vehicle engines directly (when the hood is open). Remote Bomb Detonator.',
},
['phone_bomb'] = {
    label = 'Remote Bomb Detonator',
    weight = 1000,
    stack = false,
    close = true,
    description = 'Detonates a placed Remote Bomb',
},
['speed_bomb'] = {
    label = 'Speed Bomb',
    weight = 1000,
    stack = false,
    close = true,
    description = 'Placed on vehicle engines directly (when the hood is open).',
},
['firelighter'] = {
    label = 'Firelighter',
    weight = 1000,
    stack = false,
    close = true,
    description = 'Sets a nearby vehicle on fire',
},
```
{% endtab %}

{% tab title="QB/QS" %}
```lua
['impact_driver'] = {
    name = 'impact_driver',
    label = 'Impact Driver',
    weight = 1000,
    type = 'item',
    image = 'impact_driver.png',
    unique = true,
    useable = true,
    shouldClose = true,
    combinable = nil,
    description = 'Remove vehicle wheels',
},

['spanner'] = {
    name = 'spanner',
    label = 'Spanner',
    weight = 1000,
    type = 'item',
    image = 'spanner.png',
    unique = true,
    useable = true,
    shouldClose = true,
    combinable = nil,
    description = 'Loosen vehicle wheel lugnuts',
},

['pliers'] = {
    name = 'pliers',
    label = 'Pliers',
    weight = 1000,
    type = 'item',
    image = 'pliers.png',
    unique = true,
    useable = true,
    shouldClose = true,
    combinable = nil,
    description = 'Cut brake lines',
},

['adjustable_spanner'] = {
    name = 'adjustable_spanner',
    label = 'Adjustable Spanner',
    weight = 1000,
    type = 'item',
    image = 'adjustable_spanner.png',
    unique = true,
    useable = true,
    shouldClose = true,
    combinable = nil,
    description = 'Sabotage a vehicle\'s accelerator',
},

['drill'] = {
    name = 'drill',
    label = 'Drill',
    weight = 1000,
    type = 'item',
    image = 'drill.png',
    unique = true,
    useable = true,
    shouldClose = true,
    combinable = nil,
    description = 'Used for robberies, or vehicle sabotage',
},

['buzz_saw'] = {
    name = 'buzz_saw',
    label = 'Buzz Saw',
    weight = 1000,
    type = 'item',
    image = 'buzz_saw.png',
    unique = true,
    useable = true,
    shouldClose = true,
    combinable = nil,
    description = 'Cut off pieces of a vehicle with this',
},

['screwdriver'] = {
    name = 'screwdriver',
    label = 'Screwdriver',
    weight = 1000,
    type = 'item',
    image = 'screwdriver.png',
    unique = true,
    useable = true,
    shouldClose = true,
    combinable = nil,
    description = 'Screw with the electronics of a vehicle',
},

['ignition_bomb'] = {
    name = 'ignition_bomb',
    label = 'Ignition Bomb',
    weight = 1000,
    type = 'item',
    image = 'ignition_bomb.png',
    unique = true,
    useable = true,
    shouldClose = true,
    combinable = nil,
    description = 'Placed on vehicle engines directly (when the hood is open).',
},

['impact_bomb'] = {
    name = 'impact_bomb',
    label = 'Impact Bomb',
    weight = 1000,
    type = 'item',
    image = 'impact_bomb.png',
    unique = true,
    useable = true,
    shouldClose = true,
    combinable = nil,
    description = 'Placed on vehicle engines directly (when the hood is open).',
},

['remote_bomb'] = {
    name = 'remote_bomb',
    label = 'Remote Bomb',
    weight = 1000,
    type = 'item',
    image = 'remote_bomb.png',
    unique = true,
    useable = true,
    shouldClose = true,
    combinable = nil,
    description = 'Placed on vehicle engines directly (when the hood is open). Remote Bomb Detonator.',
},

['phone_bomb'] = {
    name = 'phone_bomb',
    label = 'Remote Bomb Detonator',
    weight = 1000,
    type = 'item',
    image = 'phone_bomb.png',
    unique = true,
    useable = true,
    shouldClose = true,
    combinable = nil,
    description = 'Detonates a placed Remote Bomb',
},

['speed_bomb'] = {
    name = 'speed_bomb',
    label = 'Speed Bomb',
    weight = 1000,
    type = 'item',
    image = 'speed_bomb.png',
    unique = true,
    useable = true,
    shouldClose = true,
    combinable = nil,
    description = 'Placed on vehicle engines directly (when the hood is open).',
},

['firelighter'] = {
    name = 'firelighter',
    label = 'Firelighter',
    weight = 1000,
    type = 'item',
    image = 'firelighter.png',
    unique = true,
    useable = true,
    shouldClose = true,
    combinable = nil,
    description = 'Sets a nearby vehicle on fire',
},

```
{% endtab %}
{% endtabs %}
