# Disabling Extra Services

{% hint style="info" %}
If you prefer to use another script for your Money Wash or Black Market solutions then you can disable the money wash and black market in this trap phone.&#x20;
{% endhint %}

## Money Wash

The default Money Wash is as follows:

```lua
Config.MoneyWashes = {
    ['Ronnie\'s Car Wash'] = { 
        enter = vec3(171.1237, -1722.8469, 29.3917), 
        enterCam = vec3(163.1841, -1716.7202, 29.2937), 
        insideCam = vec3(156.5138, -1731.5424, 34.1102), 
        washType = 'item'  -- 'item' or 'account' or 'item-worth' (metadata items - eg. markedbills )
    },
    ['Cash Exchange'] = { 
        enter = vec3(137.9794, -1343.0823, 29.2023), 
        enterCam = vec3(143.6204, -1342.1821, 33.5721), 
        insideCam = vec3(114.0404, -1355.2184, 36.5742), 
        washType = 'item'  -- 'item' or 'account' or 'item-worth' (metadata items - eg. markedbills )
    }
}
```

In order to disable this replace the above code with the following:

```lua
Config.MoneyWashes = { }
```

***

## Black Market

The default Black Market config is as follows:

```lua
Config.BlackMarkets = {

    ['Sandy Shores'] = { enter = vec3(1915.7753, 3909.2063, 33.4416), enterCam = vec3(1912.7859, 3903.5576, 35.2716), insideCam = vec3(1928.5693, 3907.2173, 37.6352), 
    spendToLvlUp = 10000,   -- BASE Amount you need to spend per level to LVL UP  - Example: Level 1 = $10000, Level 2 = $20000, Level 3 = $30000 etc (Amount multiplied by Level)
    items = {
            { name = 'Baseball Bat', item = 'weapon_bat', price = 100, stock = 99, level = 1, metadata = { quality = 50 }},
            { name = 'Pistol Ammo', item = 'ammo-9', price = 250, stock = 10, level = 3, metadata = { }},
            { name = 'Knife', item = 'weapon_knife', price = 150, stock = 10, level = 4, metadata = { }},
            { name = 'Pistol', item = 'weapon_pistol', price = 1000, stock = 10, level = 5, metadata = { }},
            { name = 'Assault Rifle Ammo', item = 'ammo-rifle2', price = 250, stock = 10, level = 7, metadata = { }},
            { name = 'Assault Rifle', item = 'weapon_assaultrifle', price = 10000, stock = 10, level = 10, metadata = { }},
        }, 
    },

    ['Paleto Bay'] = { enter = vec3(-30.48, 6480.29, 30.5), enterCam = vec3(-24.9322, 6493.2124, 31.5179), insideCam = vec3(-34.7464, 6496.9756, 35.5069), 
    spendToLvlUp = 10000,   -- BASE Amount you need to spend per level to LVL UP  - Example: Level 1 = $10000, Level 2 = $20000, Level 3 = $30000 etc (Amount multiplied by Level)
    items = {
            { name = 'Baseball Bat', item = 'weapon_bat', price = 100, stock = 99, level = 1, metadata = { quality = 50 }},
            { name = 'Pistol Ammo', item = 'ammo-9', price = 250, stock = 10, level = 3, metadata = { }},
            { name = 'Knife', item = 'weapon_knife', price = 150, stock = 10, level = 4, metadata = { }},
            { name = 'Pistol', item = 'weapon_pistol', price = 1000, stock = 10, level = 5, metadata = { }},
            { name = 'Assault Rifle Ammo', item = 'ammo-rifle2', price = 250, stock = 10, level = 7, metadata = { }},
            { name = 'Assault Rifle', item = 'weapon_assaultrifle', price = 10000, stock = 10, level = 10, metadata = { }},
        },
    },

}
```

In order to disable this replace the above code with the following:

```lua
Config.BlackMarkets = { }
```
