---
description: >-
  Resources unrelated to Envi scripts, but can be very helpful in your FiveM
  Server Development experience
---

# Useful Resources

## Ox Scripts

* Ox Scripts have moved to a new GitHub page and will only be updated in this new location
* You can find the new scripts via the [Community Ox Github](https://github.com/orgs/CommunityOx/repositories)
* <mark style="color:yellow;">NOTE: For qb-core users only</mark>
  * Unless Community Ox updates to add qb-core compatibility back to ox\_target and ox\_inventory, then you should **only** get ox\_lib from the above github.
  * Download [v.1.16.0 of ox\_target](https://github.com/overextended/ox_target/releases/tag/v1.16.0) for qb-core compatibility&#x20;
  * Download [v.2.41.0 of ox\_inventory](https://github.com/overextended/ox_inventory/releases/tag/v2.41.0) for qb-core compatibilty

***

## Helpful Websites

* [FiveM Artifacts DB](https://artifacts.jgscripts.com/) (Thanks JG Scripts!)
  * Find the latest stable build artifacts for your server with ease
* [FiveM Blips](https://docs.fivem.net/docs/game-references/blips/)
  * Has all the IDs of available blips
  * You can find the [Blip Colors](https://docs.fivem.net/docs/game-references/blips/#blip-colors) at the bottom of this page
* [FiveM Control Keys](https://docs.fivem.net/docs/game-references/controls/)
  * This page contains all the possible control inputs for GTA 5 and FiveM
  * When changing control key values in config files typically you need a number value
  * This page is where you can find those number values
* [Vehicle Models](https://docs.fivem.net/docs/game-references/vehicle-references/vehicle-models/)
  * List of all the vehicle models in GTA 5, with images
* [Ped Models](https://docs.fivem.net/docs/game-references/ped-models/)
  * List of all the available ped models in GTA 5, with images
* [Weapon Models](https://docs.fivem.net/docs/game-references/weapon-models/)
  * List of all the available weapon models in GTA 5, with images
* [Diff Checker](https://www.diffchecker.com/)
  * Allows you to compare the changes between two files
  * Useful for checking what changed in a file between script updates
  * Helps you determine which config changes you'll need to put back into the new config after an update, without replacing the entire file and potentially breaking the script due to missing new configuration changes
* [Tebex Payment History](https://checkout.tebex.io/payment-history/login)
  * Easy place to view your purchase history, and get tebex ids for said purchases

***

## Helpful Scripts

* [Dolu Tool](https://github.com/dolutattoo/dolu_tool) (Free on Github)
  * Play with world options
  * Manipulate existing and spawn new objects
  * Get information such as coords about vanilla interiors
  * Ped Spawner
  * Vehicle Spawner
  * Weapon
  * Play audio
* [qw-offsetfinder](https://github.com/qw-scripts/qw-offsetfinder) (Free on Github)
  * Script to easily help you copy offsets for any model, including shells

***

## Software

* [VS Code](https://code.visualstudio.com/)
  * Highly recommended to use this application, or something similar, to modify scripts
* VS Code Extensions (extremely useful installations that will help you quickly navigate and find issues before restarting your server)
  * [CfxLua IntelliSense - Community Ox](https://marketplace.visualstudio.com/items?itemName=communityox.cfxlua-vscode-cox)
  * [Lua - sumneko](https://marketplace.visualstudio.com/items?itemName=sumneko.lua)
  * [GitLens - Git Kraken](https://marketplace.visualstudio.com/items?itemName=eamodio.gitlens)

***

## Logging Tools

These are highly preferred to Discord as a logging tool. You should never use Discord as your logging solution, but instead pick one of the following. Discord logs are messy, difficult to search through, and any media uploaded to Discord is not permanent, meaning it will be automatically deleted within a couple of months

* [Fivemerr](https://fivemerr.com/)
* [Fivemanage](https://fivemanage.com/)

***

## Adding our clothes to clothing packs

You can integrate our clothing items with any clothing tool, like durty cloth tool (paid) and grzy cloth tool (free).

Similarly, you can do it manually using ymt editor, [like this](https://forum.cfx.re/t/how-to-stream-clothes-and-props-as-addons-for-mp-freemode-models/3345474/261)

Alternatively you can just use it as is, as it will work fine without putting it into your own clothing pack.
