Quick Start

Add a trader, choose trade vs shop, and test stock or schedule behavior

Install

  1. Follow FIRST STEPS (READ FIRST) for the correct load order.

  2. Add inventory items for every trade and shop line.

  3. Build your trader entries in Config.Traders.

  4. Restart the resource to randomize active spawn locations.

Add a trader

Use this order:

1

Copy a trader block

Duplicate an existing Config.Traders[n] entry.

2

Set the basics

Fill in:

  • name

  • model

  • locations

  • greetings

3

Add trade and or shop

Choose one or both:

  • trade

  • shop

Trade handles barter.

Shop registers a cash-based trader shop.

4

Add restrictions if needed

Use job or gang group restrictions on the trade or shop entries if you want limited access.

5

Test the active trader

Restart the resource.

Then confirm the trader spawned at one random configured location and the interact menu opens.

Good first checks

  • If the trader moved after restart, that is expected.

  • If the shop is empty, stock probably hit zero.

  • If access is denied, check your job or gang keys and bridge helpers.

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