
๐งEnvi-Sabotage
Envi-Sabotage Official Documentation
Prerequisites
A working FiveM server
Basic resource setup knowledge
Followed FIRST STEPS (READ FIRST)
envi-bridgeox_libA compatible inventory and target integration through the bridge
InteractSound if you want tool audio
Optional
envi-addictionsif you enable addiction hooks
What this adds
Envi-Sabotage adds item-based vehicle sabotage with synced vehicle state.
Core systems:
tool props and animations
wheel, brake, fuel, accelerator, door, and electrics sabotage
ignition, impact, remote, and speed bombs
vehicle fires
mechanic repair flows
configurable skill checks
server-authoritative sync for late joiners
optional addiction point hooks
Sabotage items
Impact Driver removes wheels.
Spanner loosens wheel nuts.
Pliers cut brake lines.
Adjustable Spanner sabotages acceleration.
Drill creates a fuel leak.
Buzz Saw removes doors.
Screwdriver sabotages electrics.
Ignition Bomb explodes on vehicle start.
Impact Bomb explodes after vehicle impact.
Remote Bomb detonates through the remote item.
Speed Bomb punishes dropping below the armed speed.
Firelighter ignites a nearby vehicle.
Install
Follow the base load order
Follow FIRST STEPS (READ FIRST) for the correct load order.
Then verify ox_lib, your inventory, and your target stack are already running before you test this resource.
Register these items
Default item names:
impact_driverspannerpliersadjustable_spannerdrillbuzz_sawscrewdriverignition_bombimpact_bombremote_bombphone_bombspeed_bombfirelighter
Players need to use the item first.
That equips the prop and unlocks the target options.
Docs in this section
Good first checks
If tools do nothing, check the item names first.
If a bomb will not place, open the hood and target the engine area.
If tool audio is missing, install the InteractSound assets.
If late joiners see wrong state, verify the bridge player-loaded hook fires.
Preview
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