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๐Ÿ”งEnvi-Sabotage

Envi-Sabotage Official Documentation


Prerequisites

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  • A working FiveM server

  • Basic resource setup knowledge

  • envi-bridge

  • ox_lib

  • A compatible inventory and target integration through the bridge

  • InteractSound if you want tool audio

  • Optional envi-addictions if you enable addiction hooks



What this adds

Envi-Sabotage adds item-based vehicle sabotage with synced vehicle state.

Core systems:

  • tool props and animations

  • wheel, brake, fuel, accelerator, door, and electrics sabotage

  • ignition, impact, remote, and speed bombs

  • vehicle fires

  • mechanic repair flows

  • configurable skill checks

  • server-authoritative sync for late joiners

  • optional addiction point hooks

Sabotage items

  • Impact Driver removes wheels.

  • Spanner loosens wheel nuts.

  • Pliers cut brake lines.

  • Adjustable Spanner sabotages acceleration.

  • Drill creates a fuel leak.

  • Buzz Saw removes doors.

  • Screwdriver sabotages electrics.

  • Ignition Bomb explodes on vehicle start.

  • Impact Bomb explodes after vehicle impact.

  • Remote Bomb detonates through the remote item.

  • Speed Bomb punishes dropping below the armed speed.

  • Firelighter ignites a nearby vehicle.

Install

1

Follow the base load order

Follow FIRST STEPS (READ FIRST) for the correct load order.

Then verify ox_lib, your inventory, and your target stack are already running before you test this resource.

2

Register the items

Add every enabled tool and bomb item to your inventory.

Item names must match the configured item values exactly.

3

Install optional sound support

If you want drill, saw, and impact-driver audio, install the sound files from install/sounds/.

Apply the extra coord playback handlers if your InteractSound build needs them.

4

Wire optional integrations

If you use fuel leaks, finish the fuelExport(vehicle) hook first.

If you use addiction points, enable envi-addictions and match the addiction type in config.

Register these items

Default item names:

  • impact_driver

  • spanner

  • pliers

  • adjustable_spanner

  • drill

  • buzz_saw

  • screwdriver

  • ignition_bomb

  • impact_bomb

  • remote_bomb

  • phone_bomb

  • speed_bomb

  • firelighter

Players need to use the item first.

That equips the prop and unlocks the target options.

Docs in this section

Good first checks

  • If tools do nothing, check the item names first.

  • If a bomb will not place, open the hood and target the engine area.

  • If tool audio is missing, install the InteractSound assets.

  • If late joiners see wrong state, verify the bridge player-loaded hook fires.


Preview

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