Envi-Flight-Suits
Envi-Flight-Suits Official Documentation
Prerequisites
A working FiveM Server.
Basic Understanding of FiveM server setup and resource management.
Items Layouts
["basic_wingsuit"] = {
label = 'WingSuit',
description = 'For Advanced-Level Skydiving!',
weight = 10000,
stack = false,
close = true,
},
["advanced_wingsuit"] = {
label = 'Advanced WingSuit',
description = 'For The Ultimate Extreme Sports Hobbyist!',
weight = 10000,
stack = false,
close = true,
},
["flightsuit"] = {
label = 'FlightSuit',
description = 'Defy Gravity and Conquer The Skies!',
weight = 10000,
stack = false,
close = true,
},
["ultra_flightsuit"] = {
label = 'ULTRA FlightSuit',
description = 'Warning: This Suit is SERIOUSLY OVER-POWERED!',
weight = 10000,
stack = false,
close = true,
},
["basic_wingsuit"] = { ['name'] = 'basic_wingsuit', ['label'] = 'WingSuit', ['weight'] = 10000, ['useable'] = true, ['type'] = 'item', ['image'] = 'basic_wingsuit.png', ['unique'] = true, ['shouldClose'] = true, ['combinable'] = nil, ['description'] = 'For Advanced-Level Skydiving!' },
["advanced_wingsuit"] = { ['name'] = 'advanced_wingsuit', ['label'] = 'Advanced WingSuit', ['weight'] = 10000, ['useable'] = true, ['type'] = 'item', ['image'] = 'advanced_wingsuit.png', ['unique'] = true, ['shouldClose'] = true, ['combinable'] = nil, ['description'] = 'For The Ultimate Extreme Sports Hobbyist!' },
["flightsuit"] = { ['name'] = 'flightsuit', ['label'] = 'FlightSuit', ['weight'] = 10000, ['useable'] = true, ['type'] = 'item', ['image'] = 'flightsuit.png', ['unique'] = true, ['shouldClose'] = true, ['combinable'] = nil, ['description'] = 'Defy Gravity and Conquer The Skies!' },
["ultra_flightsuit"] = { ['name'] = 'ultra_flightsuit', ['label'] = 'ULTRA FlightSuit', ['weight'] = 10000, ['useable'] = true, ['type'] = 'item', ['image'] = 'ultra_flightsuit.png', ['unique'] = true, ['shouldClose'] = true, ['combinable'] = nil, ['description'] = 'Warning: This Suit is SERIOUSLY OVER-POWERED!' },
basic_wingsuit = { name = 'basic_wingsuit', label = 'WingSuit', weight = 10000, useable = true, type = 'item', image = 'basic_wingsuit.png', unique = true, shouldClose = true, combinable = nil, description = 'For Advanced-Level Skydiving!' },
advanced_wingsuit = { name = 'advanced_wingsuit', label = 'Advanced WingSuit', weight = 10000, useable = true, type = 'item', image = 'advanced_wingsuit.png', unique = true, shouldClose = true, combinable = nil, description = 'For The Ultimate Extreme Sports Hobbyist!' },
flightsuit = { name = 'flightsuit', label = 'FlightSuit', weight = 10000, useable = true, type = 'item', image = 'flightsuit.png', unique = true, shouldClose = true, combinable = nil, description = 'Defy Gravity and Conquer The Skies!' },
ultra_flightsuit = { name = 'ultra_flightsuit', label = 'ULTRA FlightSuit', weight = 10000, useable = true, type = 'item', image = 'ultra_flightsuit.png', unique = true, shouldClose = true, combinable = nil, description = 'Warning: This Suit is SERIOUSLY OVER-POWERED!' },
basic_wingsuit = { name = 'basic_wingsuit', label = 'WingSuit', weight = 10000, useable = true, type = 'item', image = 'basic_wingsuit.png', unique = true, shouldClose = true, combinable = nil, description = 'For Advanced-Level Skydiving!' },
advanced_wingsuit = { name = 'advanced_wingsuit', label = 'Advanced WingSuit', weight = 10000, useable = true, type = 'item', image = 'advanced_wingsuit.png', unique = true, shouldClose = true, combinable = nil, description = 'For The Ultimate Extreme Sports Hobbyist!' },
flightsuit = { name = 'flightsuit', label = 'FlightSuit', weight = 10000, useable = true, type = 'item', image = 'flightsuit.png', unique = true, shouldClose = true, combinable = nil, description = 'Defy Gravity and Conquer The Skies!' },
ultra_flightsuit = { name = 'ultra_flightsuit', label = 'ULTRA FlightSuit', weight = 10000, useable = true, type = 'item', image = 'ultra_flightsuit.png', unique = true, shouldClose = true, combinable = nil, description = 'Warning: This Suit is SERIOUSLY OVER-POWERED!' },
Config Settings/Preview
Config = {}
Config.WingSuits = {
{
itemName = 'basic_wingsuit',
suitType = 1,
clothing = { -- SET UP YOUR CLOTHING HERE - if you have the envi_flight_suits resource started, things should go to the END of your clothing slots
male = {
[1] = {model = 0, texture = 0}, -- Mask
[3] = {model = 6, texture = 0}, -- Arms/Torso
[4] = {model = 11, texture = 1}, -- Pants/Leg
[5] = {model = 0, texture = 0}, -- Bag/Parachute
[7] = {model = 0, texture = 0}, -- Neck Accessory
[8] = {model = 213, texture = 9}, -- T Shirt/Undershirt
[9] = {model = 62, texture = 1}, -- Body Vest/Kevlar
[10] = {model = 0, texture = 0}, -- Badge
[11] = {model = 15, texture = 1} -- Jacket/Torso2
},
female = {
[1] = {model = 0, texture = 0}, -- Mask
[3] = {model = 18, texture = 0}, -- Arms/Torso
[4] = {model = 13, texture = 0}, -- Pants/Leg
[5] = {model = 0, texture = 0}, -- Bag/Parachute
[7] = {model = 0, texture = 0}, -- Neck Accessory
[8] = {model = 259, texture = 10}, -- T Shirt/Undershirt
[9] = {model = 62, texture = 0}, -- Body Vest/Kevlar
[10] = {model = 0, texture = 0}, -- Badge
[11] = {model = 260, texture = 0} -- Jacket/Torso2
}
},
props = {
male = {
[0] = {model = -1, texture = -1}, -- Hats
[1] = {model = -1, texture = -1}, -- Glasses
[2] = {model = -1, texture = -1}, -- Ears
[3] = {model = -1, texture = -1}, -- Watches
[4] = {model = -1, texture = -1} -- Bracelets
},
female = {
[0] = {model = -1, texture = -1}, -- Hats
[1] = {model = -1, texture = -1}, -- Glasses
[2] = {model = -1, texture = -1}, -- Ears
[3] = {model = -1, texture = -1}, -- Watches
[4] = {model = -1, texture = -1} -- Bracelets
}
}
},
{
itemName = 'advanced_wingsuit',
suitType = 2,
clothing = { -- SET UP YOUR CLOTHING HERE - if you have the envi_flight_suits resource started, things should go to the END of your clothing slots
male = {
[1] = {model = 0, texture = 0}, -- Mask
[3] = {model = 1, texture = 0}, -- Arms/Torso
[4] = {model = 11, texture = 0}, -- Pants/Leg
[5] = {model = 111, texture = 0}, -- Bag/Parachute
[7] = {model = 192, texture = 0}, -- Neck Accessory
[8] = {model = 213, texture = 3}, -- T Shirt/Undershirt
[9] = {model = 62, texture = 0}, -- Body Vest/Kevlar
[10] = {model = 207, texture = 0}, -- Badge
[11] = {model = 15, texture = 0} -- Jacket/Torso2
},
female = {
[1] = {model = 0, texture = 0}, -- Mask
[3] = {model = 18, texture = 0}, -- Arms/Torso
[4] = {model = 13, texture = 0}, -- Pants/Leg
[5] = {model = 111, texture = 0}, -- Bag/Parachute
[7] = {model = 162, texture = 0}, -- Neck Accessory
[8] = {model = 259, texture = 2}, -- T Shirt/Undershirt
[9] = {model = 62, texture = 0}, -- Body Vest/Kevlar
[10] = {model = 223, texture = 0}, -- Badge
[11] = {model = 260, texture = 0} -- Jacket/Torso2
}
},
props = {
male = {
[0] = {model = -1, texture = -1}, -- Hats
[1] = {model = 59, texture = 0}, -- Glasses
[2] = {model = -1, texture = -1}, -- Ears
[3] = {model = -1, texture = -1}, -- Watches
[4] = {model = -1, texture = -1} -- Bracelets
},
female = {
[0] = {model = -1, texture = -1}, -- Hats
[1] = {model = 61, texture = 0}, -- Glasses
[2] = {model = -1, texture = -1}, -- Ears
[3] = {model = -1, texture = -1}, -- Watches
[4] = {model = -1, texture = -1} -- Bracelets
}
}
},
{
itemName = 'flightsuit',
suitType = 3,
clothing = { -- SET UP YOUR CLOTHING HERE - if you have the envi_flight_suits resource started, things should go to the END of your clothing slots
male = {
[1] = {model = 244, texture = 0}, -- Mask / [JETPACK]
[3] = {model = 1, texture = 0}, -- Arms/Torso
[4] = {model = 11, texture = 0}, -- Pants/Leg
[5] = {model = 111, texture = 0}, -- Bag/Parachute
[7] = {model = 192, texture = 0}, -- Neck Accessory
[8] = {model = 213, texture = 3}, -- T Shirt/Undershirt
[9] = {model = 62, texture = 0}, -- Body Vest/Kevlar
[10] = {model = 207, texture = 0}, -- Badge
[11] = {model = 15, texture = 0} -- Jacket/Torso2
},
female = {
[1] = {model = 245, texture = 0}, -- Mask / [JETPACK]
[3] = {model = 18, texture = 0}, -- Arms/Torso
[4] = {model = 13, texture = 0}, -- Pants/Leg
[5] = {model = 111, texture = 0}, -- Bag/Parachute
[7] = {model = 162, texture = 0}, -- Neck Accessory
[8] = {model = 259, texture = 0}, -- T Shirt/Undershirt
[9] = {model = 62, texture = 0}, -- Body Vest/Kevlar
[10] = {model = 223, texture = 0}, -- Badge
[11] = {model = 260, texture = 0} -- Jacket/Torso2
}
},
props = {
male = {
[0] = {model = -1, texture = -1}, -- Hats
[1] = {model = 59, texture = 0}, -- Glasses
[2] = {model = -1, texture = -1}, -- Ears
[3] = {model = -1, texture = -1}, -- Watches
[4] = {model = -1, texture = -1} -- Bracelets
},
female = {
[0] = {model = -1, texture = -1}, -- Hats
[1] = {model = 61, texture = 0}, -- Glasses
[2] = {model = -1, texture = -1}, -- Ears
[3] = {model = -1, texture = -1}, -- Watches
[4] = {model = -1, texture = -1} -- Bracelets
}
}
}
}
Config.UltraSuits = { -- VERY OVERPOWERED, USE WITH CAUTION
{
itemName = 'ultra_flightsuit',
suitType = 4,
clothing = { -- SET UP YOUR CLOTHING HERE - if you have the envi_flight_suits resource started, things should go to the END of your clothing slots
male = {
[1] = {model = 245, texture = 8}, -- Mask / [JETPACK]
[3] = {model = 42, texture = 0}, -- Arms/Torso
[4] = {model = 11, texture = 0}, -- Pants/Leg
[5] = {model = 0, texture = 0}, -- Bag/Parachute
[6] = {model = 25, texture = 0}, -- Shoes
[7] = {model = 0, texture = 0}, -- Neck Accessory
[8] = {model = 214, texture = 5}, -- T Shirt/Undershirt
[9] = {model = 0, texture = 0}, -- Body Vest/Kevlar
[10] = {model = 0, texture = 0}, -- Badge
[11] = {model = 15, texture = 0} -- Jacket/Torso2
},
female = {
[1] = {model = 246, texture = 0}, -- Mask / [JETPACK]
[3] = {model = 36, texture = 0}, -- Arms/Torso
[4] = {model = 218, texture = 0}, -- Pants/Leg
[5] = {model = 0, texture = 0}, -- Bag/Parachute
[6] = {model = 24, texture = 0}, -- Shoes
[7] = {model = 0, texture = 0}, -- Neck Accessory
[8] = {model = 260, texture = 1}, -- T Shirt/Undershirt
[9] = {model = 0, texture = 0}, -- Body Vest/Kevlar
[10] = {model = 0, texture = 0}, -- Badge
[11] = {model = 589, texture = 0} -- Jacket/Torso2
}
},
props = {
male = {
[0] = {model = -1, texture = -1}, -- Hats
[1] = {model = 59, texture = 4}, -- Glasses
[2] = {model = -1, texture = -1}, -- Ears
[3] = {model = -1, texture = -1}, -- Watches
[4] = {model = -1, texture = -1} -- Bracelets
},
female = {
[0] = {model = -1, texture = -1}, -- Hats
[1] = {model = -1, texture = -1}, -- Glasses
[2] = {model = -1, texture = -1}, -- Ears
[3] = {model = -1, texture = -1}, -- Watches
[4] = {model = -1, texture = -1} -- Bracelets
}
}
},
}
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