Inventory Setup
Add to items.lua
['sparkler'] = {
label = 'Sparkler',
weight = 500,
stack = false,
close = true,
description = nil
},
['large_sparkler'] = {
label = 'Large Sparkler',
weight = 1000,
stack = false,
close = true,
description = nil
},
['large_green_sparkler'] = {
label = 'Large Green Sparkler',
weight = 1000,
stack = false,
close = true,
description = nil
},
['large_pink_sparkler'] = {
label = 'Large Pink Sparkler',
weight = 1000,
stack = false,
close = true,
description = nil
},
['large_blue_sparkler'] = {
label = 'Large Blue Sparkler',
weight = 1000,
stack = false,
close = true,
description = nil
},
['american_sparkler'] = {
label = 'USA Sparkler',
weight = 1000,
stack = false,
close = true,
description = nil
},
['fire_torch'] = {
label = 'Fire Torch',
weight = 1000,
stack = false,
close = true,
description = nil
},
['large_usa_sparkler'] = {
label = 'Large USA Sparkler',
weight = 1000,
stack = false,
close = true,
description = nil
},
['green_sparkler'] = {
label = 'Green Sparkler',
weight = 1000,
stack = false,
close = true,
description = nil
},
['pink_sparkler'] = {
label = 'Pink Sparkler',
weight = 1000,
stack = false,
close = true,
description = nil
},
['blue_sparkler'] = {
label = 'Blue Sparkler',
weight = 1000,
stack = false,
close = true,
description = nil
},
["frisbee"] = {
label = 'Flying Disc',
description = 'eCola Flying Disc!',
weight = 100,
stack = false,
close = true,
},
["frisbee2"] = {
label = 'Ultimate Disc In The Dark!',
description = 'Oh Yeah!! Ultimate Disc In The Dark!',
weight = 100,
stack = false,
close = true,
},
Add to weapons.lua
['WEAPON_WATERGUN'] = {
label = 'Water Gun',
weight = 1000,
},
['WEAPON_BLOWUP_HAMMER'] = {
label = 'Blowup Hammer',
weight = 1000,
},
['WEAPON_ICEPOP_1'] = {
label = 'Ice Pop',
weight = 1000,
},
['WEAPON_ICEPOP_2'] = {
label = 'Ice Pop',
weight = 1000,
},
['WEAPON_ICEPOP_3'] = {
label = 'Ice Pop',
weight = 1000,
},
['WEAPON_POOLNOODLE'] = {
label = 'Pool Noodle',
weight = 1000,
},
['WEAPON_SANDAL'] = {
label = 'Sandal',
weight = 1000,
throwable = true,
},
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