Inventory Setup

Add to items.lua

['sparkler'] = {
    label = 'Sparkler',
    weight = 500,
    stack = false,
    close = true,
    description = nil
},
['large_sparkler'] = {
    label = 'Large Sparkler',
    weight = 1000,
    stack = false,
    close = true,
    description = nil
},
['large_green_sparkler'] = {
    label = 'Large Green Sparkler',
    weight = 1000,
    stack = false,
    close = true,
    description = nil
},
['large_pink_sparkler'] = {
    label = 'Large Pink Sparkler',
    weight = 1000,
    stack = false,
    close = true,
    description = nil
},
['large_blue_sparkler'] = {
    label = 'Large Blue Sparkler',
    weight = 1000,
    stack = false,
    close = true,
    description = nil
},
['american_sparkler'] = {
    label = 'USA Sparkler',
    weight = 1000,
    stack = false,
    close = true,
    description = nil
},
['fire_torch'] = {
    label = 'Fire Torch',
    weight = 1000,
    stack = false,
    close = true,
    description = nil
},
['large_usa_sparkler'] = {
    label = 'Large USA Sparkler',
    weight = 1000,
    stack = false,
    close = true,
    description = nil
},
['green_sparkler'] = {
    label = 'Green Sparkler',
    weight = 1000,
    stack = false,
    close = true,
    description = nil
},
['pink_sparkler'] = {
    label = 'Pink Sparkler',
    weight = 1000,
    stack = false,
    close = true,
    description = nil
},
['blue_sparkler'] = {
    label = 'Blue Sparkler',
    weight = 1000,
    stack = false,
    close = true,
    description = nil
},
["frisbee"] = { 
    label = 'Flying Disc', 
    description = 'eCola Flying Disc!',
    weight = 100, 
    stack = false, 
    close = true, 
},
["frisbee2"] = { 
    label = 'Ultimate Disc In The Dark!', 
    description = 'Oh Yeah!! Ultimate Disc In The Dark!', 
    weight = 100, 
    stack = false, 
    close = true, 
},

Add to weapons.lua

['WEAPON_WATERGUN'] = {
    label = 'Water Gun',
    weight = 1000,
},

['WEAPON_BLOWUP_HAMMER'] = {
    label = 'Blowup Hammer',
    weight = 1000,
},

['WEAPON_ICEPOP_1'] = {
    label = 'Ice Pop',
    weight = 1000,
},

['WEAPON_ICEPOP_2'] = {
    label = 'Ice Pop',
    weight = 1000,
},

['WEAPON_ICEPOP_3'] = {
    label = 'Ice Pop',
    weight = 1000,
},

['WEAPON_POOLNOODLE'] = {
    label = 'Pool Noodle',
    weight = 1000,
},

['WEAPON_SANDAL'] = {
    label = 'Sandal',
    weight = 1000,
    throwable = true,
},

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