Side Effects
-- if math.random(1, 100) <= Config.SideEffectsChance then -- if sideEffects == 'vision' then -- visionEffect() -- elseif sideEffects == 'vision2' then -- visionEffect2() -- elseif sideEffects == 'blurryvision' then -- blurVision() -- elseif sideEffects == 'motionblur' then -- motionBlur() -- elseif sideEffects == 'slow' then -- slowEffect() -- elseif sideEffects == 'drowsy' then -- drowsyEffect() -- end -- end
if math.random(1, 100) <= Config.SideEffectsChance then if sideEffects == 'vision' then visionEffect() elseif sideEffects == 'vision2' then visionEffect2() elseif sideEffects == 'blurryvision' then blurVision() elseif sideEffects == 'motionblur' then motionBlur() elseif sideEffects == 'slow' then slowEffect() elseif sideEffects == 'drowsy' then drowsyEffect() end end
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