Envi-Zombies-Weapons
Envi-Zombies-Weapons Official Documentation
Prerequisites
A working FiveM Server.
Basic Understanding of FiveM server setup and resource management.
Items Layouts
['weapon_nailgun'] = {['name'] = 'weapon_nailgun', ['label'] = 'Zombie Nailgun', ['weight'] = 3000, ['type'] = 'weapon', ['ammotype'] = 'AMMO_SHOTGUN', ['image'] = 'images/weapon_nailgun.png', ['unique'] = true, ['useable'] = false, ['description'] = 'A powerful nailgun that fires deadly nails at high velocity'},
['weapon_zbarbedbat'] = {['name'] = 'weapon_zbarbedbat', ['label'] = 'Zombie Barb Bat', ['weight'] = 2500, ['type'] = 'weapon', ['ammotype'] = nil, ['image'] = 'images/weapon_zbarbedbat.png', ['unique'] = true, ['useable'] = false, ['description'] = 'A baseball bat wrapped in barbed wire for extra damage'},
['weapon_zclever'] = {['name'] = 'weapon_zclever', ['label'] = 'Zombie Clever', ['weight'] = 1800, ['type'] = 'weapon', ['ammotype'] = nil, ['image'] = 'images/weapon_zclever.png', ['unique'] = true, ['useable'] = false, ['description'] = 'A large, heavy knife used for chopping and cleaving'},
['weapon_zkitchen'] = {['name'] = 'weapon_zkitchen', ['label'] = 'Zombie Kitchen Knife', ['weight'] = 800, ['type'] = 'weapon', ['ammotype'] = nil, ['image'] = 'images/weapon_zkitchen.png', ['unique'] = true, ['useable'] = false, ['description'] = 'A sharp kitchen knife, now repurposed for zombie slaying'},
['weapon_zsniper'] = {['name'] = 'weapon_zsniper', ['label'] = 'Zombie Sniper', ['weight'] = 6000, ['type'] = 'weapon', ['ammotype'] = 'AMMO_SNIPER', ['image'] = 'images/weapon_zsniper.png', ['unique'] = true, ['useable'] = false, ['description'] = 'A high-powered sniper rifle for long-range zombie elimination'},
['weapon_zombie_bat'] = {['name'] = 'weapon_zombie_bat', ['label'] = 'Zombie Bat', ['weight'] = 2000, ['type'] = 'weapon', ['ammotype'] = nil, ['image'] = 'images/weapon_zombie_bat.png', ['unique'] = true, ['useable'] = false, ['description'] = 'A sturdy baseball bat, perfect for smashing zombie skulls'},
['weapon_zombie_battleaxe'] = {['name'] = 'weapon_zombie_battleaxe',['label'] = 'Zombie Battleaxe', ['weight'] = 4000, ['type'] = 'weapon', ['ammotype'] = nil, ['image'] = 'images/weapon_zombie_battleaxe.png',['unique'] = true, ['useable'] = false, ['description'] = 'A heavy, two-handed axe designed for devastating melee attacks'},
['weapon_zombie_blade'] = {['name'] = 'weapon_zombie_blade', ['label'] = 'Zombie Blade', ['weight'] = 1500, ['type'] = 'weapon', ['ammotype'] = nil, ['image'] = 'images/weapon_zombie_blade.png', ['unique'] = true, ['useable'] = false, ['description'] = 'A sharp, versatile blade for slicing through zombies'},
['weapon_zombie_crowbar'] = {['name'] = 'weapon_zombie_crowbar', ['label'] = 'Zombie Crowbar', ['weight'] = 1200, ['type'] = 'weapon', ['ammotype'] = nil, ['image'] = 'images/weapon_zombie_crowbar.png', ['unique'] = true, ['useable'] = false, ['description'] = 'A sturdy crowbar, equally useful for prying and bashing'},
['weapon_zombie_hammer'] = {['name'] = 'weapon_zombie_hammer', ['label'] = 'Zombie Hammer', ['weight'] = 2200, ['type'] = 'weapon', ['ammotype'] = nil, ['image'] = 'images/weapon_zombie_hammer.png', ['unique'] = true, ['useable'] = false, ['description'] = 'A heavy hammer that can crush zombie skulls with ease'},
['weapon_zombie_katana'] = {['name'] = 'weapon_zombie_katana', ['label'] = 'Zombie Katana', ['weight'] = 1300, ['type'] = 'weapon', ['ammotype'] = nil, ['image'] = 'images/weapon_zombie_katana.png', ['unique'] = true, ['useable'] = false, ['description'] = 'A razor-sharp katana for swift and deadly zombie slaying'},
['weapon_zombie_sickle'] = {['name'] = 'weapon_zombie_sickle', ['label'] = 'Zombie Sickle', ['weight'] = 1000, ['type'] = 'weapon', ['ammotype'] = nil, ['image'] = 'images/weapon_zombie_sickle.png', ['unique'] = true, ['useable'] = false, ['description'] = 'A curved blade perfect for reaping through hordes of zombies'},
['weapon_zombie_sns'] = {['name'] = 'weapon_zombie_sns', ['label'] = 'Zombie SNS Pistol', ['weight'] = 900, ['type'] = 'weapon', ['ammotype'] = 'AMMO_PISTOL', ['image'] = 'images/weapon_zombie_sns.png', ['unique'] = true, ['useable'] = false, ['description'] = 'A compact, easily concealable pistol for close-range zombie defense'},
['weapon_zombieknife'] = {['name'] = 'weapon_zombieknife', ['label'] = 'Zombie Knife', ['weight'] = 700, ['type'] = 'weapon', ['ammotype'] = nil, ['image'] = 'images/weapon_zombieknife.png', ['unique'] = true, ['useable'] = false, ['description'] = 'A specialized knife designed for efficient zombie dispatching'},
['weapon_zplank'] = {['name'] = 'weapon_zplank', ['label'] = 'Zombie Plank', ['weight'] = 1800, ['type'] = 'weapon', ['ammotype'] = nil, ['image'] = 'images/weapon_zplank.png', ['unique'] = true, ['useable'] = false, ['description'] = 'A sturdy wooden plank, crude but effective against zombies'},
['weapon_zspikedbat'] = {['name'] = 'weapon_zspikedbat', ['label'] = 'Zombie Spiked Bat', ['weight'] = 2300, ['type'] = 'weapon', ['ammotype'] = nil, ['image'] = 'images/weapon_zspikedbat.png', ['unique'] = true, ['useable'] = false, ['description'] = 'A baseball bat with added spikes for increased damage'},
['weapon_ztacknife'] = {['name'] = 'weapon_ztacknife', ['label'] = 'Zombie Tac Knife', ['weight'] = 600, ['type'] = 'weapon', ['ammotype'] = nil, ['image'] = 'images/weapon_ztacknife.png', ['unique'] = true, ['useable'] = false, ['description'] = 'A tactical knife designed for quick, precise strikes against zombies'},
weapon_nailgun = {name = 'weapon_nailgun', label = 'Zombie Nailgun', weight = 3000, type = 'weapon', ammotype = 'AMMO_SHOTGUN', image = 'images/weapon_nailgun.png', unique = true, useable = false, description = 'A powerful nailgun that fires deadly nails at high velocity'},
weapon_zbarbedbat = {name = 'weapon_zbarbedbat', label = 'Zombie Barb Bat', weight = 2500, type = 'weapon', ammotype = nil, image = 'images/weapon_zbarbedbat.png', unique = true, useable = false, description = 'A baseball bat wrapped in barbed wire for extra damage'},
weapon_zclever = {name = 'weapon_zclever', label = 'Zombie Clever', weight = 1800, type = 'weapon', ammotype = nil, image = 'images/weapon_zclever.png', unique = true, useable = false, description = 'A large, heavy knife used for chopping and cleaving'},
weapon_zkitchen = {name = 'weapon_zkitchen', label = 'Zombie Kitchen Knife', weight = 800, type = 'weapon', ammotype = nil, image = 'images/weapon_zkitchen.png', unique = true, useable = false, description = 'A sharp kitchen knife, now repurposed for zombie slaying'},
weapon_zsniper = {name = 'weapon_zsniper', label = 'Zombie Sniper', weight = 6000, type = 'weapon', ammotype = 'AMMO_SNIPER', image = 'images/weapon_zsniper.png', unique = true, useable = false, description = 'A high-powered sniper rifle for long-range zombie elimination'},
weapon_zombie_bat = {name = 'weapon_zombie_bat', label = 'Zombie Bat', weight = 2000, type = 'weapon', ammotype = nil, image = 'images/weapon_zombie_bat.png', unique = true, useable = false, description = 'A sturdy baseball bat, perfect for smashing zombie skulls'},
weapon_zombie_battleaxe = {name = 'weapon_zombie_battleaxe',label = 'Zombie Battleaxe', weight = 4000, type = 'weapon', ammotype = nil, image = 'images/weapon_zombie_battleaxe.png',unique = true, useable = false, description = 'A heavy, two-handed axe designed for devastating melee attacks'},
weapon_zombie_blade = {name = 'weapon_zombie_blade', label = 'Zombie Blade', weight = 1500, type = 'weapon', ammotype = nil, image = 'images/weapon_zombie_blade.png', unique = true, useable = false, description = 'A sharp, versatile blade for slicing through zombies'},
weapon_zombie_crowbar = {name = 'weapon_zombie_crowbar', label = 'Zombie Crowbar', weight = 1200, type = 'weapon', ammotype = nil, image = 'images/weapon_zombie_crowbar.png', unique = true, useable = false, description = 'A sturdy crowbar, equally useful for prying and bashing'},
weapon_zombie_hammer = {name = 'weapon_zombie_hammer', label = 'Zombie Hammer', weight = 2200, type = 'weapon', ammotype = nil, image = 'images/weapon_zombie_hammer.png', unique = true, useable = false, description = 'A heavy hammer that can crush zombie skulls with ease'},
weapon_zombie_katana = {name = 'weapon_zombie_katana', label = 'Zombie Katana', weight = 1300, type = 'weapon', ammotype = nil, image = 'images/weapon_zombie_katana.png', unique = true, useable = false, description = 'A razor-sharp katana for swift and deadly zombie slaying'},
weapon_zombie_sickle = {name = 'weapon_zombie_sickle', label = 'Zombie Sickle', weight = 1000, type = 'weapon', ammotype = nil, image = 'images/weapon_zombie_sickle.png', unique = true, useable = false, description = 'A curved blade perfect for reaping through hordes of zombies'},
weapon_zombie_sns = {name = 'weapon_zombie_sns', label = 'Zombie SNS Pistol', weight = 900, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'images/weapon_zombie_sns.png', unique = true, useable = false, description = 'A compact, easily concealable pistol for close-range zombie defense'},
weapon_zombieknife = {name = 'weapon_zombieknife', label = 'Zombie Knife', weight = 700, type = 'weapon', ammotype = nil, image = 'images/weapon_zombieknife.png', unique = true, useable = false, description = 'A specialized knife designed for efficient zombie dispatching'},
weapon_zplank = {name = 'weapon_zplank', label = 'Zombie Plank', weight = 1800, type = 'weapon', ammotype = nil, image = 'images/weapon_zplank.png', unique = true, useable = false, description = 'A sturdy wooden plank, crude but effective against zombies'},
weapon_zspikedbat = {name = 'weapon_zspikedbat', label = 'Zombie Spiked Bat', weight = 2300, type = 'weapon', ammotype = nil, image = 'images/weapon_zspikedbat.png', unique = true, useable = false, description = 'A baseball bat with added spikes for increased damage'},
weapon_ztacknife = {name = 'weapon_ztacknife', label = 'Zombie Tac Knife', weight = 600, type = 'weapon', ammotype = nil, image = 'images/weapon_ztacknife.png', unique = true, useable = false, description = 'A tactical knife designed for quick, precise strikes against zombies'},
Weapons Layouts
['WEAPON_NAILGUN'] = {
label = 'Zombie Nailgun',
weight = 1000,
ammoname = 'ammo-shotgun'
},
['WEAPON_ZBARBEDBAT'] = {
label = 'Zombie Barb Bat',
weight = 1000,
},
['WEAPON_ZCLEVER'] = {
label = 'Zombie Clever',
weight = 1000,
},
['WEAPON_ZKITCHEN'] = {
label = 'Zombie Kitchen Knife',
weight = 1000,
},
['WEAPON_ZSNIPER'] = {
label = 'Zombie Sniper',
weight = 1000,
ammoname = 'ammo-sniper'
},
['WEAPON_ZOMBIE_BAT'] = {
label = 'Zombie Bat',
weight = 1000,
},
['WEAPON_ZOMBIE_BATTLEAXE'] = {
label = 'Zombie Battleaxe',
weight = 1000,
},
['WEAPON_ZOMBIE_BLADE'] = {
label = 'Zombie Blade',
weight = 1000,
},
['WEAPON_ZOMBIE_CROWBAR'] = {
label = 'Zombie Crowbar',
weight = 1000,
},
['WEAPON_ZOMBIE_HAMMER'] = {
label = 'Zombie Hammer',
weight = 1000,
},
['WEAPON_ZOMBIE_KATANA'] = {
label = 'Zombie Katana',
weight = 1000,
},
['WEAPON_ZOMBIE_SICKLE'] = {
label = 'Zombie Sickle',
weight = 1000,
},
['WEAPON_ZOMBIE_SNS'] = {
label = 'Zombie SNS Pistol',
weight = 1000,
ammoname = 'ammo-pistol'
},
['WEAPON_ZOMBIEKNIFE'] = {
label = 'Zombie Knife',
weight = 1000,
},
['WEAPON_ZPLANK'] = {
label = 'Zombie Plank',
weight = 1000,
},
['WEAPON_ZSPIKEDBAT'] = {
label = 'Zombie Spiked Bat',
weight = 1000,
},
['WEAPON_ZTACKNIFE'] = {
label = 'Zombie Tac Knife',
weight = 1000,
},
[`weapon_nailgun`] = {['name'] = 'weapon_nailgun', ['label'] = 'Zombie Nailgun', ['caliber'] = 'Nails', ['weapontype'] = 'Shotgun', ['ammotype'] = 'AMMO_SHOTGUN', ['damagereason'] = 'Nailed / Perforated / Punctured'},
[`weapon_zbarbedbat`] = {['name'] = 'weapon_zbarbedbat', ['label'] = 'Zombie Barb Bat', ['caliber'] = nil, ['weapontype'] = 'Melee', ['ammotype'] = nil, ['damagereason'] = 'Battered / Spiked / Impaled'},
[`weapon_zclever`] = {['name'] = 'weapon_zclever', ['label'] = 'Zombie Clever', ['caliber'] = nil, ['weapontype'] = 'Melee', ['ammotype'] = nil, ['damagereason'] = 'Cleaved / Chopped / Hacked'},
[`weapon_zkitchen`] = {['name'] = 'weapon_zkitchen', ['label'] = 'Zombie Kitchen Knife', ['caliber'] = nil, ['weapontype'] = 'Melee', ['ammotype'] = nil, ['damagereason'] = 'Sliced / Diced / Filleted'},
[`weapon_zsniper`] = {['name'] = 'weapon_zsniper', ['label'] = 'Zombie Sniper', ['caliber'] = '.308 Winchester', ['weapontype'] = 'Sniper', ['ammotype'] = 'AMMO_SNIPER', ['damagereason'] = 'Sniped / Long-range elimination'},
[`weapon_zombie_bat`] = {['name'] = 'weapon_zombie_bat', ['label'] = 'Zombie Bat', ['caliber'] = nil, ['weapontype'] = 'Melee', ['ammotype'] = nil, ['damagereason'] = 'Battered / Slugged / Home-run'},
[`weapon_zombie_battleaxe`] = {['name'] = 'weapon_zombie_battleaxe',['label'] = 'Zombie Battleaxe', ['caliber'] = nil, ['weapontype'] = 'Melee', ['ammotype'] = nil, ['damagereason'] = 'Axed / Cleaved / Medieval\'d'},
[`weapon_zombie_blade`] = {['name'] = 'weapon_zombie_blade', ['label'] = 'Zombie Blade', ['caliber'] = nil, ['weapontype'] = 'Melee', ['ammotype'] = nil, ['damagereason'] = 'Slashed / Cut / Sliced'},
[`weapon_zombie_crowbar`] = {['name'] = 'weapon_zombie_crowbar', ['label'] = 'Zombie Crowbar', ['caliber'] = nil, ['weapontype'] = 'Melee', ['ammotype'] = nil, ['damagereason'] = 'Pried / Leveraged / Gordon Freeman\'d'},
[`weapon_zombie_hammer`] = {['name'] = 'weapon_zombie_hammer', ['label'] = 'Zombie Hammer', ['caliber'] = nil, ['weapontype'] = 'Melee', ['ammotype'] = nil, ['damagereason'] = 'Hammered / Crushed / Smashed'},
[`weapon_zombie_katana`] = {['name'] = 'weapon_zombie_katana', ['label'] = 'Zombie Katana', ['caliber'] = nil, ['weapontype'] = 'Melee', ['ammotype'] = nil, ['damagereason'] = 'Sliced / Diced / Samurai\'d'},
[`weapon_zombie_sickle`] = {['name'] = 'weapon_zombie_sickle', ['label'] = 'Zombie Sickle', ['caliber'] = nil, ['weapontype'] = 'Melee', ['ammotype'] = nil, ['damagereason'] = 'Reaped / Harvested / Sickled'},
[`weapon_zombie_sns`] = {['name'] = 'weapon_zombie_sns', ['label'] = 'Zombie SNS Pistol', ['caliber'] = '.380 ACP', ['weapontype'] = 'Pistol', ['ammotype'] = 'AMMO_PISTOL', ['damagereason'] = 'Pistoled / Popped / SNS\'d'},
[`weapon_zombieknife`] = {['name'] = 'weapon_zombieknife', ['label'] = 'Zombie Knife', ['caliber'] = nil, ['weapontype'] = 'Melee', ['ammotype'] = nil, ['damagereason'] = 'Stabbed / Gutted / Zombie-knifed'},
[`weapon_zplank`] = {['name'] = 'weapon_zplank', ['label'] = 'Zombie Plank', ['caliber'] = nil, ['weapontype'] = 'Melee', ['ammotype'] = nil, ['damagereason'] = 'Planked / Boarded / Woodened'},
[`weapon_zspikedbat`] = {['name'] = 'weapon_zspikedbat', ['label'] = 'Zombie Spiked Bat', ['caliber'] = nil, ['weapontype'] = 'Melee', ['ammotype'] = nil, ['damagereason'] = 'Spiked / Impaled / Batted'},
[`weapon_ztacknife`] = {['name'] = 'weapon_ztacknife', ['label'] = 'Zombie Tac Knife', ['caliber'] = nil, ['weapontype'] = 'Melee', ['ammotype'] = nil, ['damagereason'] = 'Tactically stabbed / Precision cut / Tac-knifed'},
[`weapon_nailgun`] = {name = 'weapon_nailgun', label = 'Zombie Nailgun', caliber = 'Nails', weapontype = 'Shotgun', ammotype = 'AMMO_SHOTGUN', damagereason = 'Nailed / Perforated / Punctured'},
[`weapon_zbarbedbat`] = {name = 'weapon_zbarbedbat', label = 'Zombie Barb Bat', caliber = nil, weapontype = 'Melee', ammotype = nil, damagereason = 'Battered / Spiked / Impaled'},
[`weapon_zclever`] = {name = 'weapon_zclever', label = 'Zombie Clever', caliber = nil, weapontype = 'Melee', ammotype = nil, damagereason = 'Cleaved / Chopped / Hacked'},
[`weapon_zkitchen`] = {name = 'weapon_zkitchen', label = 'Zombie Kitchen Knife', caliber = nil, weapontype = 'Melee', ammotype = nil, damagereason = 'Sliced / Diced / Filleted'},
[`weapon_zsniper`] = {name = 'weapon_zsniper', label = 'Zombie Sniper', caliber = '.308 Winchester', weapontype = 'Sniper', ammotype = 'AMMO_SNIPER', damagereason = 'Sniped / Long-range elimination'},
[`weapon_zombie_bat`] = {name = 'weapon_zombie_bat', label = 'Zombie Bat', caliber = nil, weapontype = 'Melee', ammotype = nil, damagereason = 'Battered / Slugged / Home-run'},
[`weapon_zombie_battleaxe`] = {name = 'weapon_zombie_battleaxe',label = 'Zombie Battleaxe', caliber = nil, weapontype = 'Melee', ammotype = nil, damagereason = 'Axed / Cleaved / Medieval\'d'},
[`weapon_zombie_blade`] = {name = 'weapon_zombie_blade', label = 'Zombie Blade', caliber = nil, weapontype = 'Melee', ammotype = nil, damagereason = 'Slashed / Cut / Sliced'},
[`weapon_zombie_crowbar`] = {name = 'weapon_zombie_crowbar', label = 'Zombie Crowbar', caliber = nil, weapontype = 'Melee', ammotype = nil, damagereason = 'Pried / Leveraged / Gordon Freeman\'d'},
[`weapon_zombie_hammer`] = {name = 'weapon_zombie_hammer', label = 'Zombie Hammer', caliber = nil, weapontype = 'Melee', ammotype = nil, damagereason = 'Hammered / Crushed / Smashed'},
[`weapon_zombie_katana`] = {name = 'weapon_zombie_katana', label = 'Zombie Katana', caliber = nil, weapontype = 'Melee', ammotype = nil, damagereason = 'Sliced / Diced / Samurai\'d'},
[`weapon_zombie_sickle`] = {name = 'weapon_zombie_sickle', label = 'Zombie Sickle', caliber = nil, weapontype = 'Melee', ammotype = nil, damagereason = 'Reaped / Harvested / Sickled'},
[`weapon_zombie_sns`] = {name = 'weapon_zombie_sns', label = 'Zombie SNS Pistol', caliber = '.380 ACP', weapontype = 'Pistol', ammotype = 'AMMO_PISTOL', damagereason = 'Pistoled / Popped / SNS\'d'},
[`weapon_zombieknife`] = {name = 'weapon_zombieknife', label = 'Zombie Knife', caliber = nil, weapontype = 'Melee', ammotype = nil, damagereason = 'Stabbed / Gutted / Zombie-knifed'},
[`weapon_zplank`] = {name = 'weapon_zplank', label = 'Zombie Plank', caliber = nil, weapontype = 'Melee', ammotype = nil, damagereason = 'Planked / Boarded / Woodened'},
[`weapon_zspikedbat`] = {name = 'weapon_zspikedbat', label = 'Zombie Spiked Bat', caliber = nil, weapontype = 'Melee', ammotype = nil, damagereason = 'Spiked / Impaled / Batted'},
[`weapon_ztacknife`] = {name = 'weapon_ztacknife', label = 'Zombie Tac Knife', caliber = nil, weapontype = 'Melee', ammotype = nil, damagereason = 'Tactically stabbed / Precision cut / Tac-knifed'},
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