Admin, Commands, and Leaderboards

Player commands, admin tools, leaderboard storage, and webhook behavior

Player commands and inputs

Games menu

Config.ZombieGamesCommand controls the global games menu command.

The stock command is usually zombies.

Scoreboard

The in-game scoreboard key comes from Config.Leaderboards.InGameScoreboard.DefaultKey.

The stock key is usually DELETE.

Players can rebind it through FiveM key bindings.

Mode abilities

Mode-specific abilities register as commands.

Players bind them through FiveM key bindings.

Debug commands

When Config.Debug is on, extra test commands can appear.

Those should stay off on live servers.

Admin

Admin access depends on Config.AdminRole.

Common admin commands:

  • zombify

  • unzombify

  • togglefreeroamzombies

  • forcehorde

  • forcesvz

  • forcebr

  • the admin menu command from Config.AdminMenuCommand

Server-side helper functions mirror those features for scripted use.

Leaderboards

Leaderboard data is stored in:

  • data/leaderboards.json

The master switch and scoreboard behavior live under Config.Leaderboards.

Common settings include:

  • enable toggle

  • recent game limits

  • top player limits

  • webhook toggles

  • category definitions

Common categories include:

  • Battle Royale wins and kills

  • Horde highest round and points

  • Survivors vs Zombies survivor points and zombie kills

Webhooks

Webhook URLs are configured in server/server_edit.lua.

Common webhook targets include:

  • Survivors vs Zombies

  • Battle Royale Z

  • Zombie Horde

The reset command for stored leaderboard data comes from the leaderboard config too.

Use it carefully on live servers.

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