Game Modes
Zombie Horde, Survivors vs Zombies, Battle Royale Z, and how players join
Arcade vs free-roam
Arcade modes are separate from free-roam zombies.
They use their own lobby UI, routing, map config, and reward flow.
Zombie Horde
ZombieHorde is small-scale co-op PvE.
Stock player range is up to four survivors.
Players kill waves of zombies, earn points, buy gear on the map, and survive as many rounds as possible.
Important config areas:
Config.WeaponsConfig.StartingItemsConfig.ReviveKitOnlyInGamesConfig.HordeZombieBlipsConfig.KillAllZombiesFailsafeConfig.Maps
Stock maps include:
Sandy Motel
Apartments
Cargo
Stock default is first-person forced.
Survivors vs Zombies
SurvivorsVsZombies is large team PvP with infection-style conversion.
When survivors die, they convert to the zombie team.
Zombies respawn after death, so pressure stays high.
Zombie players use the zombie HUD and special classes.
Common zombie classes include:
Necromancer
Exploder
Tank
Sprinter
Jumper
Important config areas:
Config.SvZConfig.GameModes['SurvivorsVsZombies']Config.Maps
Stock default allows third-person.
Stock map list starts with Zombie City.
Battle Royale Z
BattleRoyaleZ is last-player-standing with a shrinking zone.
Players drop in, loot, fight each other, and also deal with ambient zombies.
Important config areas:
startingZonestartingRadiusendingRadiusheliFlightsweaponCratesConfig.BRZombiesSpawnAmountConfig.BRZombiesChanceConfig.BRZombiesSpawnDistanceConfig.BRZombiesCapConfig.BRZombiesSpawnDelay
Stock default is first-person forced.
Stock map starts with Cayo Perico Mansion.
How players start and join
Players use an arcade prop from
Config.ArcadeLocationsor the zombie games command if enabled.The host creates a lobby and chooses mode and map.
Other players join from the same menu.
The host starts when the mode player rules allow it.
The command can still open leave or options flow while a game is active if your config leaves that behavior enabled.
Admin shortcuts
Admins can skip the normal arcade flow with force commands or the matching server helpers.
That behavior also respects the forced-invite settings in config.
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