Pot Cooking System
Pot cooking runs through the stove station.
It is built for soups, stews, pasta sauces, and other multi-serving dishes.
Pot states
Empty- no active potAdding- ingredients are being addedCooking- recipe is in progressPrepared- hot and ready to serveCold- still usable, but lower qualityExpired- spoiled and should be discarded
Recipe discovery
If recipeBookMode is set to discover:
staff start with no known pot recipes
a successful cook unlocks that recipe
unlocked recipes are shared per restaurant
unknown combinations can become mystery stew
Matching rules
Pot recipes use minimum ingredient counts.
That means:
every required ingredient must meet its minimum
extra ingredients are allowed
optional ingredients can improve the dish
wrong ingredients can break the match
Special ingredients
Special ingredients can add custom effects to the finished food.
Common uses:
screen effects
speed buffs
temporary custom behavior
This is an advanced setup. Keep it inside the safe editable modules when possible.
Key stove settings
Look in config/stations/stove.lua for:
potConfig.enabledpotConfig.maxIngredientSlotspotConfig.minIngredientspotConfig.maxIngredientspotConfig.bowlItempotConfig.recipeBookModedefaultStateTiming
Common problems
Recipe does not match: minimum counts are wrong or the wrong items were added.
No serving available: check the bowl item and pot state.
Players cannot see expected recipes: recipe discovery is probably enabled.
Related pages
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